Aggregated review · rkApps
FSRealistic Pro: the version rkApps stopped updating is still the one to buy
Four years old, two undated patches since 2024, and it beats its own successor — because FSRealistic+ needs a $30 dependency, drops MSFS 2020 and has no VR.
Ray · July 2, 2026 · 12 min read
Utilities · MSFS 2020 · MSFS 2024 · Payware · Long-term test

Aggregate score: 3.9 / 5 — from 15 sources
- Core function accuracy: 4.3/5
- Feature depth: 4.0/5
- Integrations: 3.8/5
- Interface: 3.9/5
- Performance & stability: 3.2/5
- Value: 4.1/5
The verdict
A four-year-old immersion add-on that its developer has nearly stopped updating, and still the right purchase for most people — which says more about the successor than about the roadmap. Thirty-four effects, individually switchable and adjustable, that fill the sensory gaps MSFS leaves in both 2020 and 2024, at no measurable frame-rate cost, with a seven-day trial and a one-time licence. FSRealistic+ costs the same $29.99, requires a separate $30 ChasePlane licence, drops MSFS 2020 and has no VR at all, so Pro remains the only version that fits most simulators. Against it: the last dated changelog entry is 8 October 2024, three shops currently list three different builds, and two customers reporting in 2026 that the application will not launch or activate are still waiting for a reply. Take the trial before you pay, and buy from a shop selling the current build.
What owners consistently praise
- Four years of dated customer reviews across two shops converge on the same verdict — simMarket's 36 reviews average 4.69 and the recurring phrase in both stores is some version of "can't fly without it"
- It is the only FSRealistic that covers MSFS 2020 as well as 2024, and the only one with VR support at all — a buyer who purchased FSRealistic+ by mistake returned to Pro in February 2026 and called it particularly good in MSFS 2024 VR
- No measurable performance cost: across roughly seventy dated reviews and four forum threads spanning June 2022 to April 2026, nobody reported a frame-rate hit
- Every one of the 34 effects has an on/off switch, a strength slider and usually alternative sound variants, so PMDG and Fenix owners can mute whatever their aeroplane already models
- The seven-day free trial repeatedly decides the purchase — reviewers in 2022, February 2025 and 2026 all name it, and one who declined still praised being able to find out for free
- The reverse thrust module adds reverser sound to aircraft that ship without it, singled out by a simMarket reviewer in October 2022 as the effect that made a 747 landing finally feel like one
- rkApps publishes an honest side-by-side comparison of Pro against FSRealistic+ on the Contrail listing, and the first four rows of it make the case for buying the older product
- One-time licence at $29.99 list, around $20 in the current sale, across five competing shops
What keeps coming up as a problem
- The last dated changelog entry is v2.2.42 on 8 October 2024 — six weeks before MSFS 2024 launched — with only two undated compatibility patches since, while the successor product received nine builds between February and August 2026
- Three shops currently list three different builds: Contrail v2.2.61.0, simMarket v2.2.6, and flightsim.to v2.2.41, last updated 13 August 2024 — and v2.2.61 exists specifically to fix MSFS 2024 auto-start
- Launch and activation failures recur and now go unanswered — "FSRealistic closes instantly without error" (flightsim.to, 24 January 2026) and an unresolved activation failure reported to rkApps with no help received (27 March 2026)
- The abandonment complaint has followed the product since its first summer, appearing on simMarket in September 2022 and January 2023 and on flightsim.to in July 2023, each time prematurely
- Default effect strengths are tuned for 2D and make VR users ill — one AVSIM poster reported his first nausea in eighteen months of VR simming in June 2022, and the fix is manual and undocumented
- It moves the camera rather than the airframe, which is why the VR problem exists at all; A2A's Accu-Feel took the other approach in P3D and a forum poster made the comparison as far back as June 2022
- Documented aircraft conflicts across four years — crashes on approach that stopped when it was removed (June 2022), an ATR bug (August 2023), and the FSLabs A321neo resetting its systems during pushback (April 2026)
- There is no manual, and the advertised effect count varies by shop — rkApps says 40, flightsim.to says 34, and the enumerated list on rkApps' own page contains 34 items
In July 2025 a customer called Monnette left a review on the flightsim.to store, underneath the copy of FSRealistic Pro he had already paid for. He was not complaining. He said he could not fly without it. Then he asked a question:
Was version 2.2.6 — the build that added Microsoft Flight Simulator 2024 support — ever coming to the shop he bought it from? Because simMarket seemed to have it. And if not, he would just buy the thing a second time from rkApps directly.
Thirteen months later, flightsim.to still lists version 2.2.41, last updated 13 August 2024. simMarket lists 2.2.6. Contrail lists 2.2.61. Three shops, three builds, one product, and the newest of those builds exists specifically to fix MSFS 2024 auto-start in the build simMarket is selling you.
That is FSRealistic Pro in 2026: a four-year-old immersion add-on that people love, that its own developer has largely stopped working on, and that is still — genuinely, after everything — the version most simmers should buy. Its successor, FSRealistic+, arrived in February 2026 with spatial audio and all-axis camera motion, and it costs the same $29.99, and it requires a separate $30 ChasePlane licence, and it drops MSFS 2020 entirely, and it has no VR at all. Pro was not replaced. It was vindicated.
The complaint that the developer had abandoned it is older than most people's simulators. It appears on simMarket in September 2022, again in January 2023, and on flightsim.to in July 2023. All three were premature. Whether the fourth time is different is the question this review is actually about.
We read fifteen sources for this review: five store listings and their rating spreads and version numbers, the developer's own product page and undated changelog, a dated changelog hosted by a reseller, four forum threads running from June 2022 to April 2026, two video comparisons, and roughly seventy dated customer reviews across two shops.
What you are actually buying
A standalone Windows application that adds camera movement and sound effects to MSFS 2020 and MSFS 2024. It runs alongside the simulator rather than inside it, autostarts with MSFS, and every effect can be individually switched off, swapped for an alternative sound, or turned down.
| FSRealistic Pro | FSRealistic+ | |
|---|---|---|
| Price (rkApps store) | $29.99, currently $20.10 | $29.99, currently $20.10 |
| Simulators | MSFS 2020 and 2024 | MSFS 2024 only |
| ChasePlane required | No | Yes, $30 extra |
| VR | Yes | No |
| Camera axes | Vertical only | All |
| Audio | Stereo | 3D spatial |
| Interface | External Windows app | Native in-sim panel |
| Free trial | 7 days | 7 days |
That comparison is not ours — it is rkApps' own, published on the Contrail listing, and it is the most honest piece of marketing either product has. Read down the first four rows and the case for Pro makes itself.
Prices elsewhere, all currently on the same 33% August sale: simMarket €24.99 (now €16.74), Contrail $19.90, flightsim.to $20.99, Just Flight $20.09, Aerosoft $29.99.
Which shop you buy from matters, and this is the single most practical thing in this review. The listed versions are Contrail v2.2.61.0, simMarket v2.2.6, flightsim.to v2.2.41. In principle it should not matter, because v2.2.41 introduced an auto-update mechanism — "no more manual installers" — so a fresh install ought to pull itself current. In practice, two buyers on MSFS 2024 in 2026 reported the application failing to launch or activate at all, and neither got an answer. If you want the shortest path to a working copy, buy from Contrail or from rkApps directly.
In the box: 34 enumerated effects — turbulence, touchdown main and front, engine vibrations, propwash, low-altitude turbulence, stall buffet, reverse thrust, ground roll, breathing, speedbrake and gear drag, blade slapping, brakes, engine start, ground effect, stick shaker, float splashes, airframe and windshield wind, wind and cockpit ambience, overspeed, over-G, wheel well, three flap effects, landing applause, crash screaming, sneezing and a toilet flush — plus a first-person walking avatar mode, a profile cloud, head-tracking compatibility and ButtKicker support. There is a 7-day free trial and the licence is one-time.
What the community consistently praises
The effects work, and four years of dated reviews say so with unusual consistency. simMarket carries 36 reviews at a displayed 5 stars; the spread is 31 five-star, one four-star, three three-star and one one-star, which averages 4.69. flightsim.to carries 36 reviews at a displayed 4. Across both, the recurring phrase is some variant of "can't fly without it" — Bam in January 2024, Kre8t0r in July 2024, sempenlein in April 2024, CipherHRD in July 2025, Canbey Mehmet in September 2025.
The most useful positive reviews are the specific ones. Christian, simMarket, 24 October 2022, thought thirty euros was steep for an app that changes some sounds and changed his mind: his favourite is the reverse thrust module, which adds reverser sound to any aircraft that has none, and landing a 747 with it was the first time the simulator felt like a 747. FunyunsMuncher, flightsim.to, 18 August 2025, makes the argument from first principles — without motion you have only sound and camera movement to tell you what the aeroplane is doing, the base simulator supplies little of either, and this fills the gap without costing frames.
Second, the trial converts people, repeatedly and by name. captjnye, flightsim.to, 24 February 2025: took the seven-day trial not expecting much, and bought it because without it MSFS 2020 "seemed so lame". qqwertz on AVSIM in June 2022 used the trial, decided the product was not for him, and still wrote that he appreciated being able to find that out for free. That is what a trial is for, and the required dependency of the newer FSRealistic+ offers no trial at all.
Third, configurability, which is what saves it for the people it initially defeats. Every effect has an on/off switch, a strength slider and usually a choice of sound variants, so owners of PMDG and Fenix aircraft simply mute whatever their aeroplane already does — andreh described exactly that workflow on AVSIM in June 2022, and Lorin's simMarket review of 19 April 2023 is four words about the number of individually configurable settings.
Fourth, performance. "FPS friendly" is a marketing line that the record actually supports: Maxime on simMarket in October 2022 reported no performance drop, FunyunsMuncher noted none in 2025, and nobody across roughly seventy reviews and four forum threads reported a frame-rate cost.
And fifth, the thing that keeps it alive: it still covers both simulators and it still works in VR. On AVSIM on 4 February 2026, AJZip2 bought FSRealistic+ by mistake, discovered it needed ChasePlane and had no VR, went back to Pro instead, and reported that it is particularly good in MSFS 2024 in VR after the recent NVIDIA and DLSS improvements. He signed off "Happy Chappy".
What keeps coming up as a problem
Maintenance — the oldest complaint here, and the one that finally has evidence behind it
The dated changelog that Just Flight hosts ends at v2.2.42 on 8 October 2024 — six weeks before MSFS 2024 launched. rkApps' own releases page then lists two further builds, v2.2.6 ("Initial MSFS 2024 Support") and v2.2.61 ("MSFS 2024 Auto Start support"), and neither carries a date. Nothing has followed.
In the same window, the successor product received nine builds. FSRealistic+ went from v1.1.0 to v1.1.9 between February and August 2026, with new features as well as fixes. Pro received two undated compatibility patches and the parenthetical on its own feature list quietly aged from "Supported by all 3rd parties (as of 2022)" on flightsim.to to "(as of 2024)" on Contrail.
Users noticed each time. Jannik, simMarket, 22 September 2022: the cockpit zoom freezes once or several times per flight, forcing a restart of the application; several updates had not fixed it and, in his words, no more updates were coming. Michael, simMarket, 29 January 2023, three stars: "The most worrying thing, though, is that the developer seems to have stopped updating it. As it is, this is a functional but incomplete product." WrathofSchwartz, flightsim.to, 24 July 2023: not updated since November 2022, "I would hold off on buying."
All three were wrong at the time — v2.2.0 landed on 29 November 2023 and fixed the inverted first-person mouse, the sudden zoom during touchdown, reverse thrust, landing applause and random launch hangs. The pattern has been long silences punctuated by real work. What is different now is that the developer has a second product absorbing the effort, and that product cannot serve MSFS 2020 or VR users at all.
Launch and activation failures — still open, and unanswered in 2026
This is the most serious current problem, because it is the difference between owning the software and not.
ERU805, flightsim.to, 24 January 2026: "FSRealistic closes instantly without error. All runtimes installed. I have msfs 2024. please advise." No reply. YUNXI9657, flightsim.to, 27 March 2026: barely any effect in the game, still cannot activate the plugin, reported it to rkApps, waited a long time, nobody helped. MateScenaries, 2 June 2026, left two words: "Bad Expirence". Earlier instances run back years — hawax270 asked for a refund on 31 May 2024 and aaron1954 replied "Me Too...!!!".
rkApps used to answer these. There is a reply from the developer on that same review page from around 2022 — "Hey Captain, we hope your experience is getting better and better, let us know if we can be a help here" — and on AVSIM in February 2026 a FSRealistic+ customer had a launch failure resolved personally within a day. The support exists. It is not reaching the people leaving reviews on flightsim.to.
VR needs configuring before it is usable — mitigated, but only if you know
The developer's own product banner says "VR READY". The AVSIM VR thread of June 2022 says something more complicated. qqwertz found the viewpoint moving up and down with elevator trim "quite discomforting" and stopped using it. Rene_Feijen, 11 June 2022: "First time I got nausea in VR after 1.5 year VR flightsimming!" Roland Foster the same day found the G-force effects too strong for VR even at the lowest setting.
Two people in the same thread then found the answer, and it is not subtle: avhpilot set G-forces to 1 on a scale of 0 to 100 and turbulence very low, after which his viewpoint stopped "bouncing from the bottom of my seat to the ceiling"; andreh turned every movement down to 5–10 and disabled breathing entirely. Both then liked it. JacquesBrel made the deeper point — A2A's Accu-Feel moved the airframe rather than the camera in P3D, which delivers the immersion without the nausea, and FSRealistic does not offer that option.
The effects have been retuned since and the VR reports in 2026 are positive. But the defaults still ship at 2D strengths, and nothing in the product warns a VR user before their first flight.
Aircraft conflicts — recurring, low frequency, hard to attribute
FSRealistic is the utility people disable first when hunting a problem, and sometimes they are right. dallas631, flightsim.to, June 2022: consistent crashes on approach that stopped when FSR was removed. koyangi, 2 August 2023: a bug with the ATR that could not be reproduced with the mod disabled. FPVSteve — a commercial developer, of Self-Loading Cargo — on AVSIM on 24 April 2026: FSRealistic caused the FSLabs A321neo to reset its systems during pushback, so he stopped using it.
Three reports across four years is not an epidemic, and the developer's claim of broad third-party compatibility is mostly borne out. But "supported by all 3rd parties" is doing more work than the evidence allows.
Small effects that quietly do not fire
Stella Sabina, simMarket, 20 February 2023: "Clear prop" and the applause on a smooth landing were not working — she generously blamed her own landings. essaals, flightsim.to, 17 March 2024: first-person mode stopped working. Landing applause was in fact broken and was fixed in v2.2.0 nine months after she reported it.
Performance and stability
The frame-rate question is settled and settled well. Across five store listings, roughly seventy dated reviews and four forum threads spanning June 2022 to April 2026, not one person reported that FSRealistic Pro cost them performance. For an application that hooks the camera and streams audio continuously, that is a genuine engineering achievement and it is the least disputed claim rkApps makes.
Stability splits cleanly in two. Once running, it is solid — "very stable, compatible with all addons" (Lorin, simMarket, 4 September 2022) is representative, and the crash reports that do exist are aircraft-specific conflicts rather than faults in the tool.
Getting it running is the weak half, and it has been for four years. The failure modes recur: the application closing immediately on launch, activation refusing a valid licence, and installs that simply do nothing. Some are environmental — the same fragility that afflicts FSRealistic+, which needed patches for missing audio devices and closed ports — and some are the version lottery described above. What has changed is the response. In 2022 the developer answered these publicly on the store page. In 2026 the two people who reported launch failures on flightsim.to are still waiting.
Who should buy it
If you fly MSFS 2020, or both simulators: buy it. This is the only version of FSRealistic that works in your simulator at all, it is mature, and at around $20 in the current sale it is one of the best-value immersion purchases in flight simulation.
If you fly in VR: buy it, and buy this one rather than FSRealistic+, which has no VR support whatsoever. Then, before your first flight, turn G-force down to near zero and turbulence to a low value. Do not skip that step; experienced VR pilots have been made ill by the defaults.
If you own PMDG, Fenix or FSLabs airliners and want the gaps filled: buy it, and expect to spend twenty minutes muting the effects your aeroplane already models. Two reviewers specifically praised it on the PMDG 737. One reported an FSLabs A321neo conflict, so test before a long flight.
If you already own ChasePlane and fly only MSFS 2024: do not buy this. Buy FSRealistic+ instead. Spatial audio and all-axis camera motion are real improvements and you have already paid for the dependency that unlocks them.
If you need documentation, hand-holding, or a support ticket answered this month: do not buy this. There is no manual, and the two most recent public reports of the application failing to launch went unanswered. Take the seven-day trial, and if it does not run on your machine within that window, walk away rather than buying and hoping.
If MSFS 2024's own sounds already satisfy you: skip it. A poster on the official MSFS forums in December 2024 confirmed Pro works in the new simulator and then admitted he had not bothered, because the stock 2024 audio is good. That is a legitimate position now in a way it was not in 2022.
Where it stands today
The strange thing about FSRealistic Pro is that its position has improved without the software changing. In 2022 it was a promising utility whose developer went quiet. In 2024 it was a mature one that got a compatibility patch and little else. In 2026, after rkApps built a successor that needs a $30 dependency, abandons MSFS 2020 and cannot do VR, the four-year-old version turns out to be the one that fits most people's simulators. Nothing about that is a compliment to the roadmap, and all of it is a compliment to the original design.
Two things would change our score. A dated changelog entry — any dated changelog entry — after 8 October 2024 would answer the abandonment question that has followed this product since its first summer. And a reply to the people whose copies will not launch would answer the more urgent one, because a $29.99 utility that closes instantly without an error message is worth nothing at all, however good it is when it works.
Until then: 3.9, which is higher than we scored its more advanced successor, and for exactly the reasons the developer's own comparison table lays out. Take the trial first. Buy from Contrail or rkApps direct so you get the current build. Turn the sliders down before you put a headset on. Then forget it is running, which is what the best utilities earn.
Marketed vs. delivered
Each claim below is taken from the developer’s own marketing, then weighed against what owners report in the sources listed at the end of this review.
Overstated
"40 EFFECTS" — and, on the product page, "an extensive range of 40 camera and sound effects".
The list rkApps prints directly beneath that sentence enumerates 34 items, from turbulence and touchdown through to the toilet flush. The flightsim.to listing, which carries an older revision of the same copy, says 34 outright. Contrail says 40. Nothing is missing that a buyer would notice — the effects are there and they work — but the headline number and the itemised list on the same page do not agree, and they have not for years.
Partly true
"VR READY" (rkApps product banner).
It runs in VR, which its successor does not, and that is a real advantage. But it is not ready to use. On AVSIM in June 2022 three experienced VR pilots independently reported the default effect strengths causing discomfort or outright nausea — one his first in eighteen months of VR simming — with the G-force effect too strong even at its lowest setting. Two others in the same thread found the fix: G-force at 1 on a 0–100 scale, turbulence very low, breathing off. It works beautifully after that, and by February 2026 a returning user called it excellent in MSFS 2024 VR. Nothing in the product tells a VR buyer to do any of this first.
Overstated
"Supported by all 3rd parties (as of 2024)".
Broadly true and useful, since the per-effect muting is exactly what makes it coexist with detailed airliners — two reviewers specifically praised it on the PMDG 737. But "all" is not supportable. A flightsim.to buyer traced consistent approach crashes to it in June 2022; another traced an ATR bug to it in August 2023; and on 24 April 2026 the developer of Self-Loading Cargo reported that it made the FSLabs A321neo reset its systems during pushback and stopped using it. The parenthetical date is doing a lot of quiet work, too — the same line on the older flightsim.to listing reads "(as of 2022)".
Holds up
"Compatibility: Microsoft Flight Simulator 2020 & 2024".
Holds up. Confirmed on the official MSFS forums in December 2024, endorsed by simMarket and flightsim.to reviewers flying MSFS 2024 through 2025 and 2026, and demonstrated by an AVSIM poster who bought FSRealistic+ by mistake in February 2026, returned to Pro, and found it worked well in MSFS 2024 including in VR. The only caveat is which build your chosen shop is serving, not whether the product supports the simulator.
Holds up
"Try FSRealistic Pro free for 7 days."
Accurate, genuinely useful, and repeatedly the deciding factor. A flightsim.to reviewer took it in February 2025 not expecting much and bought it because the simulator felt flat without it; an AVSIM poster in June 2022 used it, decided the product was not for him, and still thanked the developer for letting him find out for nothing. It is worth more here than in most utilities, because the launch failures other customers report are exactly the kind of thing a trial exposes before money changes hands.
The last word
It is easy to read the version history as neglect, so hold the other half up too. This is a small studio that shipped a genuinely original idea in 2022 — filling in the sensory information a flight simulator cannot give you, effect by configurable effect — and executed it so well that four years of customers keep using the same sentence: they cannot fly without it. It costs frames nobody has been able to measure. It has a real seven-day trial and a one-time licence, and reviewers keep naming that trial as the thing that convinced them. When rkApps did answer support, they answered properly and in public. And when the company built something newer and more advanced, they kept the older product on sale at the same price and published an honest comparison table saying, in effect, that most people should still buy this one. Not many developers would print that.
on the FSRealistic Pro
Sources (15)
- rkApps — FSRealistic Pro product page, $29.99, marketing copy and the 34-item effects list
- rkApps — Releases page: the FSRealistic Pro changelog, undated, ending at v2.2.61
- Just Flight — FSRealistic Pro dated changelog, last entry v2.2.42 on 8 October 2024
- simMarket listing — €24.99, version 2.2.6, 36 reviews (31 five-star, 1 four-star, 3 three-star, 1 one-star)
- Contrail listing — $19.90, version 2.2.61.0, carrying rkApps' own Pro versus FSRealistic+ comparison table
- flightsim.to store listing — $20.99, version 2.2.41, last updated 13 August 2024, with 36 dated verified-purchase reviews
- Just Flight store listing — US$20.09 on offer, MSFS 2020 and 2024
- Aerosoft listing — $29.99, with a $6.00 upgrade path from FSRealistic Core
- AVSIM: "FSRealstic 2.0 pro" — the June 2022 VR thread on motion sickness and the settings that fix it, now archived
- AVSIM: "FSRealistic PLUS for FS'24 exclusive release preview" — where Pro owners explain why they are staying put, February 2026
- AVSIM: "ChasePlane & FSRealistic +" — carries the FSLabs A321neo pushback conflict, 24 April 2026
- Microsoft Flight Simulator forums: "Do fs realistic pro work in msfs24" — confirmed compatible, December 2024
- Steam: "do I need FSrealistic+ over FSrealistic Pro?" — the clearest user explanation of what the upgrade actually changes, 28 April 2026
- KayBee Flight: "MSFS 2020 - FSRealistic Pro - Switched OFF/ON - Comparison" — 36K views, direct A/B demonstration
- BudgetFlightSim: "FSRealistic worth $30 in MSFS 24?" — 3K views, the value question posed directly
About the reviewer

Ray
Ray is a flight sim fanatic who’s always hunting for the next addon worth trying. From MSFS to DCS, he pulls together real-world user experiences, community reactions, reviews, and hands-on impressions to give fellow simmers a clear picture of what’s worth their time.
Developer’s own page: FSRealistic Pro